Rigging: giving a 3D character a skeleton
Rigging gives a 3D character a skeleton and controls so it can be posed and animated, including the face for lip sync. From 1 source page, read 2026-09-25; no maker pays to be listed.
Krikey AI turns an uploaded image into a 3D character and rigs it automatically for full-body animation and lip sync. It offers styles such as mini me, anime and cartoon.
A rigged character is the same model in every shot, which solves consistency in a way drawn styles cannot. The look, however, stays 3D.
Rigging also makes the character portable: Krikey AI's page mentions exporting 3D files to game engines.
For a series with a small recurring cast, a rigged model per character is a strong way to keep them the same.
Rigging used to be a specialist job done by hand for each character. Doing it automatically from a single image is what makes 3D practical for a small team making a series quickly.
| Tool | Feature | What the page says |
|---|---|---|
| Krikey AI | Characters | A 3D character made from an image, with automatic rigging |
| Krikey AI | Lip sync | Automatic rigging for full-body animation and lip sync |
| Krikey AI | Styles | 3D characters in styles such as mini me, anime and cartoon |
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1From the makers' pages
Upload an image and turn it into a 3D character in minutes.
Krikey AI, home page
Automatic character rigging for full body animation and lip sync.
Krikey AI, home page
Choose from different styles like mini me, anime and cartoon.
Krikey AI, home page
- Image to 3D characterA 3D character made from an image, with automatic rigging
- 3D characterAutomatic rigging for full-body animation and lip sync
- Image to 3D character3D characters in styles such as mini me, anime and cartoon
2How one tool keeps a series
The series side of “Rigging” looks like this in SceneMixer's own guides:
Character consistency in AI short drama means one character keeps the same face, the same wardrobe and props, and the same art direction across the dozens to hundreds of shots in a series.
SceneMixer, AI Short Drama Character Consistency (2026): Why Faces Change Between Shots, and the Three Layers That Lock Them (read 2026-10-13)
The same way as a photographic one: the character is generated once as a reference sheet and that image is sent with every shot they are in, along with a couple of face-distinguishing notes. Shots refer to the character rather than re-describing their look.
SceneMixer, AI Animated Series Generator — “How do I keep a stylised character on model across episodes?” (read 2026-10-13)